Hey there, Traveler! I’ve spent way too many evenings chasing floating coins in Natlan, and I’m here to tell you about one of my favorite side activities: the Masters of the Night-Wind Warrior challenges. Back when Natlan first arrived in version 5.0, I was overwhelmed by new tribes, Saurian transformations, and a map that felt huge. But these three time trials hooked me because they’re fast, tricky, and they lead to the Cool Runnings achievement. In 2026, even after countless updates, I still think this is one of the most satisfying little parkour challenges in Genshin Impact.

Before you start, know this: you need the Iktomisaurus transformation. You don’t have to hunt for a Saurian—each challenge gives you the chance to morph right at the beginning. The Iktomisaurus has a double jump, and trust me, you’ll need it. The challenges are scored by points, and you need an SS-rating in all three to unlock Cool Runnings. Not A, not S—SS.
Here’s a quick overview of the three trainers and what they demand from you:
| Trainer | Where to find them | SS-rating score | Main obstacle |
|---|---|---|---|
| Kinne | North of the Masters of the Night-Wind tribe area, near the Flower-Feather Clan Statue of the Seven, by a waterfall | 16,000 | Rolling coins and basic jumps |
| Bitsin | East of a waypoint inside the Masters of the Night-Wind tribe area, perched on a cliff | 22,000 | Purple Orbs of Inspiration, especially near the bridge |
| Ton | Pulmari’s wooden platform, southeast of the Statue of the Seven | 22,000 | More purple Orbs and tighter dodges |
Now let me walk you through each one the way I experienced them.
1. Kinne — The Waterfall Warm-Up
Kinne is the friendliest of the trio. I found them north of the Masters of the Night-Wind tribe area, not far from the Flower-Feather Clan Statue of the Seven. There’s a waterfall nearby, and that’s exactly where you should start. When you approach the waterfall, you’ll see rolling coins. Grab them to begin the challenge. This is also the perfect moment to morph into the Iktomisaurus, so you don’t waste time looking for a transformation.
For the SS-rating, you need at least 16,000 points. Compared to the other two, this one is a gentle introduction. I got it on my second try by focusing on coins and using the double jump only when the path split. Don’t overcomplicate it. Stay low, roll through the coins, and avoid falling into the water. If you miss a few coins, don’t panic—just keep moving and collect the clusters.
2. Bitsin — The Cliffside Coin Rush
Bitsin is where things get serious. Teleport to one of the waypoints inside the Masters of the Night-Wind tribe area, then head east. You’ll find Bitsin perched on a cliff, waiting to make you sweat. This challenge requires 22,000 points for the SS-rating, and the purple Orbs of Inspiration are your enemy. They reduce your score, and they love to sit near the bridge.
My first attempt ended with me slamming into an orb because I was too greedy for a coin line. My advice: learn the bridge section first. The orbs hover in predictable spots, so you can double jump over them or weave around them. The Iktomisaurus’s double jump is not just for height—it’s for mid-air course correction. Use it to dodge, not just to climb.
3. Ton — The Pulmari Platform Finale
The third and final challenge is at Pulmari’s wooden platform, southeast of the Statue of the Seven. Ton’s challenge mirrors Bitsin’s with the same 22,000-point requirement, but the difficulty ramps up. There are more purple Orbs, and they’re placed in ways that punish lazy movement. I died—well, failed—several times before I stopped rushing.
The key here is rhythm. Collect coins in smooth arcs, double jump over orb clusters, and never stop moving forward. If you hesitate, you lose points and momentum. I found it helpful to do a practice run where I ignored the score and just memorized the orb patterns. Once I knew where the safe lanes were, the SS-rating felt almost easy.
How I Finally Got Cool Runnings
To unlock Cool Runnings, you must earn an SS-rating from all three Warrior Challenges offered by the Masters of the Night-Wind trainers. As of version 5.2, Natlan had five tribes, each with their own challenges, but these three are the ones tied to this achievement. In 2026, the achievement still works the same way, so you don’t need to wait for a special event or rerun.
Here are my personal tips:
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🦎 Morph into the Iktomisaurus immediately. Every second counts.
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🪙 Prioritize rolling coins over risky detours. Points are your lifeline.
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🟣 Treat purple Orbs of Inspiration like lava. They hurt your score.
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🦘 Master the double jump. It’s your dodge, your climb, and your save button.
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🧘 Practice the route before going for the SS. Memorization beats reflexes.
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🏆 If you fail, restart quickly. These challenges are short, so don’t get frustrated.
I won’t lie: the Cool Runnings achievement took me a few hours. But when that SS-rating popped up on the third challenge, I felt like I’d conquered a tiny piece of Natlan. The Masters of the Night-Wind Warrior challenges are a great reminder that Genshin Impact can still surprise you with simple, skill-based fun.
So if you’re hunting achievements in 2026, give these three trainers a visit. Bring your Iktomisaurus, keep your eyes on the coins, and dodge those purple orbs like your achievement depends on it—because it does. Good luck, and I’ll see you on the leaderboard. 🌬️